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Text File  |  2000-10-13  |  20KB  |  744 lines

  1. import Reference
  2. import Bladex
  3. import InitDataField
  4.  
  5.  
  6. B_SOLID_MASK_PERSON          =1
  7.  
  8. #-------------------pendulos---------------------
  9.  
  10. o=Bladex.CreateEntity("Pendulo1","Pendulo",-119290.798000,8137.952000,-98661.444000,"Weapon")
  11. o.Scale=1.000000
  12. o.Orientation=0.707107,0.707107,0.000000,0.000000
  13. #o.Static=0
  14.  
  15. o.FiresIntensity=[ 40 ]
  16. o.Lights=[ (10.000000,0.031250,(255,166,88)) ]
  17. o.Solid = 0
  18. o.ContinuousDamage=1
  19. InitDataField.Initialise(o)
  20. o.Data.NoFXOnHit=1
  21. #if o.ExclusionMask & B_SOLID_MASK_PERSON:
  22. #    o.ExclusionMask= o.ExclusionMask-B_SOLID_MASK_PERSON
  23.  
  24.  
  25. #o.NodesOrientation=?  En la siguiente versi≤n
  26. #o.Scripts=?  En la siguiente versi≤n
  27.  
  28.  
  29. o=Bladex.CreateEntity("Pendulo2","Pendulo",-123423.824000,8132.099000,-98647.575000,"Weapon")
  30. o.Scale=1.000000
  31. o.Orientation=0.707107,0.707107,0.000000,0.000000
  32. #o.Static=0
  33.  
  34. o.FiresIntensity=[ 40 ]
  35. o.Lights=[ (10.000000,0.031250,(255,166,88)) ]
  36. o.Solid = 0
  37. o.ContinuousDamage=1
  38. InitDataField.Initialise(o)
  39. o.Data.NoFXOnHit=1
  40. #if o.ExclusionMask & B_SOLID_MASK_PERSON:
  41. #    o.ExclusionMask= o.ExclusionMask-B_SOLID_MASK_PERSON
  42.  
  43.  
  44. #o.NodesOrientation=?  En la siguiente versi≤n
  45. #o.Scripts=?  En la siguiente versi≤n
  46.  
  47. #-------------------pinchos de sala del pendulo--------------------
  48.  
  49.  
  50. o=Bladex.CreateEntity("PinPen1","PinchoMiguel",-120506.492000,30370.514000,-95013.859000,"Weapon")
  51. o.Static = 1
  52. o.Scale=2.067570
  53. o.Orientation=0.622515,0.782608,0.000000,0.000000
  54. #o.NodesOrientation=?  En la siguiente versi≤n
  55. #o.Scripts=?  En la siguiente versi≤n
  56.  
  57. o.Solid=0
  58.  
  59.  
  60.  
  61. o=Bladex.CreateEntity("PinPen2","PinchoMiguel",-123564.723000,30365.151000,-102793.487000,"Weapon")
  62. o.Static = 1
  63. o.Scale=2.026831
  64. o.Orientation=0.707107,0.707107,0.000000,0.000000
  65. #o.NodesOrientation=?  En la siguiente versi≤n
  66. #o.Scripts=?  En la siguiente versi≤n
  67.  
  68. o.Solid=0
  69.  
  70.  
  71.  
  72. o=Bladex.CreateEntity("PinPen3","PinchoMiguel",-120488.235000,30370.072000,-103638.500000,"Weapon")
  73. o.Static = 1
  74. o.Scale=1.834864
  75. o.Orientation=0.793353,0.608761,0.000000,0.000000
  76. #o.NodesOrientation=?  En la siguiente versi≤n
  77. #o.Scripts=?  En la siguiente versi≤n
  78.  
  79. o.Solid=0
  80.  
  81.  
  82.  
  83. o=Bladex.CreateEntity("PinPen4","PinchoMiguel",-116794.014000,30557.063000,-102246.846000,"Weapon")
  84. o.Static = 1
  85. o.Scale=1.612226
  86. o.Orientation=0.707107,0.707107,0.000000,0.000000
  87. #o.NodesOrientation=?  En la siguiente versi≤n
  88. #o.Scripts=?  En la siguiente versi≤n
  89.  
  90. o.Solid=0
  91.  
  92.  
  93.  
  94. o=Bladex.CreateEntity("PinPen5","PinchoMiguel",-124644.854000,30960.066000,-104100.534000,"Weapon")
  95. o.Static = 1
  96. o.Scale=1.533978
  97. o.Orientation=0.887011,0.461749,0.000000,0.000000
  98. #o.NodesOrientation=?  En la siguiente versi≤n
  99. #o.Scripts=?  En la siguiente versi≤n
  100.  
  101. o.Solid=0
  102.  
  103.  
  104. o=Bladex.CreateEntity("PinPen6","PinchoMiguel",-120745.594000,31006.711000,-101280.238000,"Weapon")
  105. o.Static = 1
  106. o.Scale=1.220190
  107. o.Orientation=0.707107,0.707107,0.000000,0.000000
  108. #o.NodesOrientation=?  En la siguiente versi≤n
  109. #o.Scripts=?  En la siguiente versi≤n
  110.  
  111. o.Solid=0
  112.  
  113.  
  114.  
  115. o=Bladex.CreateEntity("PinPen7","PinchoMiguel",-119188.884000,31127.289000,-102528.195000,"Weapon")
  116. o.Static = 1
  117. o.Scale=1.244716
  118. o.Orientation=0.707107,0.707107,0.000000,0.000000
  119. #o.NodesOrientation=?  En la siguiente versi≤n
  120. #o.Scripts=?  En la siguiente versi≤n
  121.  
  122. o.Solid=0
  123.  
  124.  
  125.  
  126. o=Bladex.CreateEntity("PinPen8","PinchoMiguel",-124611.053000,31022.414000,-96614.719000,"Weapon")
  127. o.Static = 1
  128. o.Scale=1.138093
  129. o.Orientation=0.707107,0.707107,0.000000,0.000000
  130. #o.NodesOrientation=?  En la siguiente versi≤n
  131. #o.Scripts=?  En la siguiente versi≤n
  132.  
  133. o.Solid=0
  134.  
  135.  
  136.  
  137. o=Bladex.CreateEntity("PinPen9","PinchoMiguel",-122457.513000,30883.960000,-94253.684000,"Weapon")
  138. o.Static = 1
  139. o.Scale=1.244716
  140. o.Orientation=0.707107,0.707107,0.000000,0.000000
  141. #o.NodesOrientation=?  En la siguiente versi≤n
  142. #o.Scripts=?  En la siguiente versi≤n
  143.  
  144. o.Solid=0
  145.  
  146.  
  147.  
  148. o=Bladex.CreateEntity("PinPen10","PinchoMiguel",-119366.707000,31321.560000,-97172.628000,"Weapon")
  149. o.Static = 1
  150. o.Scale=1.000000
  151. o.Orientation=0.707107,0.707107,0.000000,0.000000
  152. #o.NodesOrientation=?  En la siguiente versi≤n
  153. #o.Scripts=?  En la siguiente versi≤n
  154.  
  155. o.Solid=0
  156.  
  157.  
  158. o=Bladex.CreateEntity("PinPen11","PinchoMiguel",-121812.639000,30996.198000,-96019.646000,"Weapon")
  159. o.Static = 1
  160. o.Scale=1.208109
  161. o.Orientation=0.707107,0.707107,0.000000,0.000000
  162. #o.NodesOrientation=?  En la siguiente versi≤n
  163. #o.Scripts=?  En la siguiente versi≤n
  164.  
  165. o.Solid=0
  166.  
  167.  
  168.  
  169. o=Bladex.CreateEntity("PinPen12","PinchoMiguel",-119036.288000,30844.360000,-94583.991000,"Weapon")
  170. o.Static = 1
  171. o.Scale=1.430769
  172. o.Orientation=0.707107,0.707107,0.000000,0.000000
  173. #o.NodesOrientation=?  En la siguiente versi≤n
  174. #o.Scripts=?  En la siguiente versi≤n
  175.  
  176. o.Solid=0
  177.  
  178.  
  179.  
  180. o=Bladex.CreateEntity("PinPen13","PinchoMiguel",-122049.141000,30943.589000,-92162.449000,"Weapon")
  181. o.Static = 1
  182. o.Scale=1.503752
  183. o.Orientation=0.492424,0.870356,0.000000,0.000000
  184. #o.NodesOrientation=?  En la siguiente versi≤n
  185. #o.Scripts=?  En la siguiente versi≤n
  186.  
  187. o.Solid=0
  188.  
  189.  
  190.  
  191. o=Bladex.CreateEntity("PinPen14","PinchoMiguel",-124353.874000,30726.635000,-90952.764000,"Weapon")
  192. o.Static = 1
  193. o.Scale=1.503752
  194. o.Orientation=0.656059,0.754710,0.000000,0.000000
  195. #o.NodesOrientation=?  En la siguiente versi≤n
  196. #o.Scripts=?  En la siguiente versi≤n
  197.  
  198. o.Solid=0
  199.  
  200.  
  201. o=Bladex.CreateEntity("PinPen15","PinchoMiguel",-117270.774000,30721.847000,-99613.508000,"Weapon")
  202. o.Static = 1
  203. o.Scale=1.488864
  204. o.Orientation=0.707107,0.707107,0.000000,0.000000
  205. #o.NodesOrientation=?  En la siguiente versi≤n
  206. #o.Scripts=?  En la siguiente versi≤n
  207.  
  208. o.Solid=0
  209.  
  210.  
  211.  
  212. o=Bladex.CreateEntity("PinPen16","PinchoMiguel",-122114.341000,30667.250000,-101797.167000,"Weapon")
  213. o.Static = 1
  214. o.Scale=1.334504
  215. o.Orientation=0.707107,0.707107,0.000000,0.000000
  216. #o.NodesOrientation=?  En la siguiente versi≤n
  217. #o.Scripts=?  En la siguiente versi≤n
  218.  
  219. o.Solid=0
  220.  
  221.  
  222.  
  223. o=Bladex.CreateEntity("PinPen17","PinchoMiguel",-117535.493000,27859.693000,-104170.843000,"Weapon")
  224. o.Static = 1
  225. o.Scale=1.269735
  226. o.Orientation=0.861629,0.507538,0.000000,0.000000
  227. #o.NodesOrientation=?  En la siguiente versi≤n
  228. #o.Scripts=?  En la siguiente versi≤n
  229.  
  230. o.Solid=0
  231.  
  232.  
  233. o=Bladex.CreateEntity("PinPen18","PinchoMiguel",-125049.738000,31078.986000,-106111.306000,"Weapon")
  234. o.Static = 1
  235. o.Scale=1.000000
  236. o.Orientation=0.707107,0.707107,0.000000,0.000000
  237. #o.NodesOrientation=?  En la siguiente versi≤n
  238. #o.Scripts=?  En la siguiente versi≤n
  239.  
  240. o.Solid=0
  241.  
  242.  
  243. o=Bladex.CreateEntity("PinPen19","PinchoMiguel",-114898.409544,30898.600566,-103465.143914,"Weapon")
  244. o.Static = 1
  245. o.Scale=1.347849
  246. o.Orientation=0.707107,0.707107,0.000000,0.000000
  247. #o.NodesOrientation=?  En la siguiente versi≤n
  248. #o.Scripts=?  En la siguiente versi≤n
  249.  
  250. o.Solid=0
  251.  
  252.  
  253.  
  254. o=Bladex.CreateEntity("PinPen20","PinchoMiguel",-115042.528098,31190.786150,-100986.668586,"Weapon")
  255. o.Static = 1
  256. o.Scale=1.000000
  257. o.Orientation=0.707107,0.707107,0.000000,0.000000
  258. #o.NodesOrientation=?  En la siguiente versi≤n
  259. #o.Scripts=?  En la siguiente versi≤n
  260.  
  261. o.Solid=0
  262.  
  263.  
  264.  
  265. o=Bladex.CreateEntity("PinPen21","PinchoMiguel",-118000.604361,30779.491350,-103522.033216,"Weapon")
  266. o.Static = 1
  267. o.Scale=1.549318
  268. o.Orientation=0.707107,0.707107,0.000000,0.000000
  269. #o.NodesOrientation=?  En la siguiente versi≤n
  270. #o.Scripts=?  En la siguiente versi≤n
  271.  
  272. o.Solid=0
  273.  
  274.  
  275.  
  276. o=Bladex.CreateEntity("PinPen22","PinchoMiguel",-119282.498852,31358.645203,-101108.956731,"Weapon")
  277. o.Static = 1
  278. o.Scale=1.000000
  279. o.Orientation=0.707107,0.707107,0.000000,0.000000
  280. #o.NodesOrientation=?  En la siguiente versi≤n
  281. #o.Scripts=?  En la siguiente versi≤n
  282.  
  283. o.Solid=0
  284.  
  285.  
  286.  
  287. o=Bladex.CreateEntity("PinPen23","PinchoMiguel",-117237.651219,31135.271075,-100554.873839,"Weapon")
  288. o.Static = 1
  289. o.Scale=1.000000
  290. o.Orientation=0.707107,0.707107,0.000000,0.000000
  291. #o.NodesOrientation=?  En la siguiente versi≤n
  292. #o.Scripts=?  En la siguiente versi≤n
  293.  
  294. o.Solid=0
  295.  
  296.  
  297.  
  298. o=Bladex.CreateEntity("PinPen24","PinchoMiguel",-115460.415548,31179.972500,-99873.467906,"Weapon")
  299. o.Static = 1
  300. o.Scale=1.416603
  301. o.Orientation=0.707107,0.707107,0.000000,0.000000
  302. #o.NodesOrientation=?  En la siguiente versi≤n
  303. #o.Scripts=?  En la siguiente versi≤n
  304.  
  305. o.Solid=0
  306.  
  307.  
  308.  
  309. o=Bladex.CreateEntity("PinPen25","PinchoMiguel",-113058.324510,28925.938811,-103894.147297,"Weapon")
  310. o.Static = 1
  311. o.Scale=1.518790
  312. o.Orientation=0.692911,0.692911,-0.140974,-0.140974
  313. #o.NodesOrientation=?  En la siguiente versi≤n
  314. #o.Scripts=?  En la siguiente versi≤n
  315.  
  316. o.Solid=0
  317.  
  318.  
  319.  
  320. o=Bladex.CreateEntity("PinPen26","PinchoMiguel",-116076.258069,29582.418026,-104075.455120,"Weapon")
  321. o.Static = 1
  322. o.Scale=1.549318
  323. o.Orientation=0.902585,0.430511,0.000000,0.000000
  324. #o.NodesOrientation=?  En la siguiente versi≤n
  325. #o.Scripts=?  En la siguiente versi≤n
  326.  
  327. o.Solid=0
  328.  
  329.  
  330.  
  331. o=Bladex.CreateEntity("PinPen27","PinchoMiguel",-120538.958719,30758.876262,-102542.136427,"Weapon")
  332. o.Static = 1
  333. o.Scale=1.445076
  334. o.Orientation=0.707107,0.707107,0.000000,0.000000
  335. #o.NodesOrientation=?  En la siguiente versi≤n
  336. #o.Scripts=?  En la siguiente versi≤n
  337.  
  338. o.Solid=0
  339.  
  340.  
  341.  
  342. o=Bladex.CreateEntity("PinPen28","PinchoMiguel",-118064.907374,30725.475348,-102053.286409,"Weapon")
  343. o.Static = 1
  344. o.Scale=1.533978
  345. o.Orientation=0.707107,0.707107,0.000000,0.000000
  346. #o.NodesOrientation=?  En la siguiente versi≤n
  347. #o.Scripts=?  En la siguiente versi≤n
  348.  
  349. o.Solid=0
  350.  
  351.  
  352.  
  353. o=Bladex.CreateEntity("PinPen29","PinchoMiguel",-124759.658929,30970.324516,-101856.104796,"Weapon")
  354. o.Static = 1
  355. o.Scale=1.172579
  356. o.Orientation=0.707107,0.707107,0.000000,0.000000
  357. #o.NodesOrientation=?  En la siguiente versi≤n
  358. #o.Scripts=?  En la siguiente versi≤n
  359.  
  360. o.Solid=0
  361.  
  362.  
  363.  
  364. o=Bladex.CreateEntity("PinPen30","PinchoMiguel",-123630.981987,30736.282141,-100136.998526,"Weapon")
  365. o.Static = 1
  366. o.Scale=1.321291
  367. o.Orientation=0.707107,0.707107,0.000000,0.000000
  368. #o.NodesOrientation=?  En la siguiente versi≤n
  369. #o.Scripts=?  En la siguiente versi≤n
  370.  
  371. o.Solid=0
  372.  
  373.  
  374.  
  375. o=Bladex.CreateEntity("PinPen31","PinchoMiguel",-120307.806040,28858.005706,-105976.815854,"Weapon")
  376. o.Static = 1
  377. o.Scale=1.000000
  378. o.Orientation=0.976296,0.216440,0.000000,0.000000
  379. #o.NodesOrientation=?  En la siguiente versi≤n
  380. #o.Scripts=?  En la siguiente versi≤n
  381.  
  382. o.Solid=0
  383.  
  384.  
  385.  
  386. o=Bladex.CreateEntity("PinPen32","PinchoMiguel",-123105.612323,30966.454899,-95778.287976,"Weapon")
  387. o.Static = 1
  388. o.Scale=1.244716
  389. o.Orientation=0.707107,0.707107,0.000000,0.000000
  390. #o.NodesOrientation=?  En la siguiente versi≤n
  391. #o.Scripts=?  En la siguiente versi≤n
  392.  
  393. o.Solid=0
  394.  
  395.  
  396.  
  397. o=Bladex.CreateEntity("PinPen33","PinchoMiguel",-120499.128349,30929.495099,-96479.880815,"Weapon")
  398. o.Static = 1
  399. o.Scale=1.518790
  400. o.Orientation=0.707107,0.707107,0.000000,0.000000
  401. #o.NodesOrientation=?  En la siguiente versi≤n
  402. #o.Scripts=?  En la siguiente versi≤n
  403.  
  404. o.Solid=0
  405.  
  406.  
  407.  
  408. o=Bladex.CreateEntity("PinPen34","PinchoMiguel",-121375.688157,30981.549379,-100400.565488,"Weapon")
  409. o.Static = 1
  410. o.Scale=1.612226
  411. o.Orientation=0.707107,0.707107,0.000000,0.000000
  412. #o.NodesOrientation=?  En la siguiente versi≤n
  413. #o.Scripts=?  En la siguiente versi≤n
  414.  
  415. o.Solid=0
  416.  
  417.  
  418.  
  419. o=Bladex.CreateEntity("PinPen35","PinchoMiguel",-122112.233883,29442.436917,-104155.834523,"Weapon")
  420. o.Static = 1
  421. o.Scale=1.000000
  422. o.Orientation=0.920505,0.390731,0.000000,0.000000
  423. #o.NodesOrientation=?  En la siguiente versi≤n
  424. #o.Scripts=?  En la siguiente versi≤n
  425.  
  426. o.Solid=0
  427.  
  428.  
  429.  
  430. o=Bladex.CreateEntity("PinPen36","PinchoMiguel",-118956.619336,30693.960397,-90626.312879,"Weapon")
  431. o.Static = 1
  432. o.Scale=1.564811
  433. o.Orientation=0.707107,0.707107,0.000000,0.000000
  434. #o.NodesOrientation=?  En la siguiente versi≤n
  435. #o.Scripts=?  En la siguiente versi≤n
  436.  
  437. o.Solid=0
  438.  
  439.  
  440.  
  441. o=Bladex.CreateEntity("PinPen37","PinchoMiguel",-121633.266452,30728.542565,-93299.035174,"Weapon")
  442. o.Static = 1
  443. o.Scale=1.374941
  444. o.Orientation=0.707107,0.707107,0.000000,0.000000
  445. #o.NodesOrientation=?  En la siguiente versi≤n
  446. #o.Scripts=?  En la siguiente versi≤n
  447.  
  448. o.Solid=0
  449.  
  450.  
  451.  
  452. o=Bladex.CreateEntity("PinPen38","PinchoMiguel",-124335.422893,30665.047868,-95124.380465,"Weapon")
  453. o.Static = 1
  454. o.Scale=1.488864
  455. o.Orientation=0.707107,0.707107,0.000000,0.000000
  456. #o.NodesOrientation=?  En la siguiente versi≤n
  457. #o.Scripts=?  En la siguiente versi≤n
  458.  
  459. o.Solid=0
  460.  
  461.  
  462.  
  463. o=Bladex.CreateEntity("PinPen39","PinchoMiguel",-122745.569939,28577.572776,-90228.279304,"Weapon")
  464. o.Static = 1
  465. o.Scale=1.853212
  466. o.Orientation=0.422618,0.906308,0.000000,0.000000
  467. #o.NodesOrientation=?  En la siguiente versi≤n
  468. #o.Scripts=?  En la siguiente versi≤n
  469.  
  470. o.Solid=0
  471.  
  472.  
  473.  
  474. o=Bladex.CreateEntity("PinPen40","PinchoMiguel",-125214.947872,28618.106952,-90330.415135,"Weapon")
  475. o.Static = 1
  476. o.Scale=1.564811
  477. o.Orientation=0.374607,0.927184,0.000000,0.000000
  478. #o.NodesOrientation=?  En la siguiente versi≤n
  479. #o.Scripts=?  En la siguiente versi≤n
  480.  
  481. o.Solid=0
  482.  
  483.  
  484.  
  485. o=Bladex.CreateEntity("PinPen41","PinchoMiguel",-120125.787854,28723.400374,-90316.191364,"Weapon")
  486. o.Static = 1
  487. o.Scale=1.533978
  488. o.Orientation=0.317305,0.948324,0.000000,0.000000
  489. #o.NodesOrientation=?  En la siguiente versi≤n
  490. #o.Scripts=?  En la siguiente versi≤n
  491.  
  492. o.Solid=0
  493.  
  494.  
  495.  
  496. o=Bladex.CreateEntity("PinPen42","PinchoMiguel",-122333.974229,31009.059896,-90359.026433,"Weapon")
  497. o.Static = 1
  498. o.Scale=1.361327
  499. o.Orientation=0.707107,0.707107,0.000000,0.000000
  500. #o.NodesOrientation=?  En la siguiente versi≤n
  501. #o.Scripts=?  En la siguiente versi≤n
  502.  
  503. o.Solid=0
  504.  
  505.  
  506.  
  507. o=Bladex.CreateEntity("PinPen43","PinchoMiguel",-118418.460246,28951.372815,-93516.397839,"Weapon")
  508. o.Static = 1
  509. o.Scale=1.644632
  510. o.Orientation=0.681390,0.681390,-0.188966,-0.188966
  511. #o.NodesOrientation=?  En la siguiente versi≤n
  512. #o.Scripts=?  En la siguiente versi≤n
  513.  
  514. o.Solid=0
  515.  
  516.  
  517.  
  518. o=Bladex.CreateEntity("PinPen44","PinchoMiguel",-118249.116836,28337.646136,-92064.198210,"Weapon")
  519. o.Static = 1
  520. o.Scale=1.816697
  521. o.Orientation=0.643440,0.643440,-0.293232,-0.293232
  522. #o.NodesOrientation=?  En la siguiente versi≤n
  523. #o.Scripts=?  En la siguiente versi≤n
  524.  
  525. o.Solid=0
  526.  
  527.  
  528.  
  529. o=Bladex.CreateEntity("PinPen45","PinchoMiguel",-125294.677510,28338.063254,-96031.974708,"Weapon")
  530. o.Static = 1
  531. o.Scale=1.361327
  532. o.Orientation=0.640856,0.640856,0.298836,0.298836
  533. #o.NodesOrientation=?  En la siguiente versi≤n
  534. #o.Scripts=?  En la siguiente versi≤n
  535.  
  536. o.Solid=0
  537.  
  538.  
  539.  
  540. o=Bladex.CreateEntity("PinPen46","PinchoMiguel",-125685.929479,27773.464869,-93769.713939,"Weapon")
  541. o.Static = 1
  542. o.Scale=1.000000
  543. o.Orientation=0.635543,0.635543,0.309975,0.309975
  544. #o.NodesOrientation=?  En la siguiente versi≤n
  545. #o.Scripts=?  En la siguiente versi≤n
  546.  
  547. o.Solid=0
  548.  
  549.  
  550.  
  551. o=Bladex.CreateEntity("PinPen47","PinchoMiguel",-124229.591261,27440.414931,-94752.141965,"Weapon")
  552. o.Static = 1
  553. o.Scale=1.000000
  554. o.Orientation=0.500000,0.866025,0.000000,0.000000
  555. #o.NodesOrientation=?  En la siguiente versi≤n
  556. #o.Scripts=?  En la siguiente versi≤n
  557.  
  558. o.Solid=0
  559.  
  560.  
  561.  
  562. o=Bladex.CreateEntity("PinPen48","PinchoMiguel",-120237.862414,29834.785288,-92715.025272,"Weapon")
  563. o.Static = 1
  564. o.Scale=1.000000
  565. o.Orientation=0.707107,0.707107,0.000000,0.000000
  566. #o.NodesOrientation=?  En la siguiente versi≤n
  567. #o.Scripts=?  En la siguiente versi≤n
  568.  
  569. o.Solid=0
  570.  
  571.  
  572.  
  573. o=Bladex.CreateEntity("PinPen49","PinchoMiguel",-119910.279836,31102.999385,-106056.986443,"Weapon")
  574. o.Static = 1
  575. o.Scale=1.361327
  576. o.Orientation=0.707107,0.707107,0.000000,0.000000
  577. #o.NodesOrientation=?  En la siguiente versi≤n
  578. #o.Scripts=?  En la siguiente versi≤n
  579.  
  580. o.Solid=0
  581.  
  582.  
  583.  
  584. o=Bladex.CreateEntity("PinPen50","PinchoMiguel",-122082.220511,29430.788578,-106147.058600,"Weapon")
  585. o.Static = 1
  586. o.Scale=1.244716
  587. o.Orientation=0.958820,0.284015,0.000000,0.000000
  588. #o.NodesOrientation=?  En la siguiente versi≤n
  589. #o.Scripts=?  En la siguiente versi≤n
  590.  
  591. o.Solid=0
  592.  
  593.  
  594.  
  595. o=Bladex.CreateEntity("PinPen51","PinchoMiguel",-122963.215823,30855.463398,-97803.634697,"Weapon")
  596. o.Static = 1
  597. o.Scale=1.269735
  598. o.Orientation=0.707107,0.707107,0.000000,0.000000
  599. #o.NodesOrientation=?  En la siguiente versi≤n
  600. #o.Scripts=?  En la siguiente versi≤n
  601.  
  602. o.Solid=0
  603.  
  604.  
  605.  
  606. o=Bladex.CreateEntity("PinPen52","PinchoMiguel",-115356.764195,31352.138693,-101938.015767,"Weapon")
  607. o.Static = 1
  608. o.Scale=1.000000
  609. o.Orientation=0.707107,0.707107,0.000000,0.000000
  610. #o.NodesOrientation=?  En la siguiente versi≤n
  611. #o.Scripts=?  En la siguiente versi≤n
  612.  
  613. o.Solid=0
  614.  
  615.  
  616.  
  617. o=Bladex.CreateEntity("PinPen53","PinchoMiguel",-115525.092103,25493.968372,-95815.117749,"Weapon")
  618. o.Static = 1
  619. o.Scale=1.518790
  620. o.Orientation=0.446198,0.894934,0.000000,0.000000
  621. #o.NodesOrientation=?  En la siguiente versi≤n
  622. #o.Scripts=?  En la siguiente versi≤n
  623.  
  624. o.Solid=0
  625.  
  626.  
  627.  
  628.  
  629. #-------------------------------------
  630. #-------------------pinchos de la trampa de arriba-------------
  631.  
  632. o=Bladex.CreateEntity("Pincho1","PinchoMiguel",-125798.742000,-26100,-104445.268000,"Weapon")
  633. o.Static=1
  634. o.Scale=0.960980
  635. o.Orientation=0.700909,-0.713250,0.000000,0.000000
  636.  
  637. o.Solid = 0
  638. #o.NodesOrientation=?  En la siguiente versi≤n
  639. #o.Scripts=?  En la siguiente versi≤n
  640.  
  641.  
  642. o=Bladex.CreateEntity("Pincho2","PinchoMiguel",-123692.218000,-26100,-104442.009000,"Weapon")
  643. o.Static=1
  644. o.Scale=0.942045
  645. o.Orientation=0.700909,-0.713250,0.000000,0.000000
  646.  
  647. o.Solid = 0
  648. #o.NodesOrientation=?  En la siguiente versi≤n
  649. #o.Scripts=?  En la siguiente versi≤n
  650.  
  651.  
  652. o=Bladex.CreateEntity("Pincho3","PinchoMiguel",-124814.416000,-26100.292000,-103331.211000,"Weapon")
  653. o.Static=1
  654. o.Scale=0.960981
  655. o.Orientation=0.700909,-0.713250,0.000000,0.000000
  656.  
  657. o.Solid = 0
  658. #o.NodesOrientation=?  En la siguiente versi≤n
  659. #o.Scripts=?  En la siguiente versi≤n
  660.  
  661.  
  662. o=Bladex.CreateEntity("Pincho4","PinchoMiguel",-123687.395000,-26100,-102329.240000,"Weapon")
  663. o.Static=1
  664. o.Scale=0.951466
  665. o.Orientation=0.700909,-0.713250,0.000000,0.000000
  666.  
  667. o.Solid = 0
  668. #o.NodesOrientation=?  En la siguiente versi≤n
  669. #o.Scripts=?  En la siguiente versi≤n
  670.  
  671.  
  672. o=Bladex.CreateEntity("Pincho5","PinchoMiguel",-124812.132000,-26100.604000,-100937.506000,"Weapon")
  673. o.Static=1
  674. o.Scale=0.914340
  675. o.Orientation=0.700909,-0.713250,0.000000,0.000000
  676.  
  677. o.Solid = 0
  678. #o.NodesOrientation=?  En la siguiente versi≤n
  679. #o.Scripts=?  En la siguiente versi≤n
  680.  
  681.  
  682. o=Bladex.CreateEntity("Pincho6","PinchoMiguel",-125809.736000,-26100,-102336.948000,"Weapon")
  683. o.Static=1
  684. o.Scale=0.905287
  685. o.Orientation=0.700909,-0.713250,0.000000,0.000000
  686.  
  687. o.Solid = 0
  688. #o.NodesOrientation=?  En la siguiente versi≤n
  689. #o.Scripts=?  En la siguiente versi≤n
  690.  
  691.  
  692. o=Bladex.CreateEntity("Pincho7","PinchoMiguel",-123700.533000,-26100,-99808.698000,"Weapon")
  693. o.Static=1
  694. o.Scale=0.896324
  695. o.Orientation=0.700909,-0.713250,0.000000,0.000000
  696.  
  697. o.Solid = 0
  698. #o.NodesOrientation=?  En la siguiente versi≤n
  699. #o.Scripts=?  En la siguiente versi≤n
  700.  
  701.  
  702. o=Bladex.CreateEntity("Pincho8","PinchoMiguel",-125805.008000,-26100,-99829.465000,"Weapon")
  703. o.Static=1
  704. o.Scale=0.887449
  705. o.Orientation=0.700909,-0.713250,0.000000,0.000000
  706.  
  707. o.Solid = 0
  708. #o.NodesOrientation=?  En la siguiente versi≤n
  709. #o.Scripts=?  En la siguiente versi≤n
  710.  
  711.  
  712. o=Bladex.CreateEntity("Pincho9","PinchoMiguel",-124825.097000,-26100,-98429.139000,"Weapon")
  713. o.Static=1
  714. o.Scale=0.861349
  715. o.Orientation=0.700909,-0.713250,0.000000,0.000000
  716.  
  717. o.Solid = 0
  718. #o.NodesOrientation=?  En la siguiente versi≤n
  719. #o.Scripts=?  En la siguiente versi≤n
  720.  
  721.  
  722. o=Bladex.CreateEntity("Pincho10","PinchoMiguel",-123699.455000,-26100,-97451.149000,"Weapon")
  723. o.Static=1
  724. o.Scale=0.803396
  725. o.Orientation=0.700909,-0.713250,0.000000,0.000000
  726.  
  727. o.Solid = 0
  728. #o.NodesOrientation=?  En la siguiente versi≤n
  729. #o.Scripts=?  En la siguiente versi≤n
  730.  
  731.  
  732. o=Bladex.CreateEntity("Pincho11","PinchoMiguel",-125793.861000,-26100,-97459.873000,"Weapon")
  733. o.Static=1
  734. o.Scale=0.869963
  735. o.Orientation=0.700909,-0.713250,0.000000,0.000000
  736.  
  737. o.Solid = 0
  738. #o.NodesOrientation=?  En la siguiente versi≤n
  739. #o.Scripts=?  En la siguiente versi≤n
  740.  
  741.  
  742. ActivatePinchos("PinPen",1,53)
  743. ActivatePinchos("Pincho",1,11)
  744.